COURSE OF STUDY / SEPTEMBER 2018
Cinema 4D Basecamp
Cinema 4D is deep and can be tricky to learn. So I took this in-depth course to get up to speed with all of the key aspects of Cinema 4D.
The course included exercises and challenges based on the world of Motion Design, and using the software just like the pros do. With session-based courses and real Teaching Assistants there critiquing my work.
Here is a summary of what I did and learn from the course.
What:
Online course based on videos tutorials, all sort of material and Assignment with real teacher assistants
Learned:
3D Modeling and Texturing, 3D Animation, 3D MoGraph Toolset, 3D Compositing, 3D Cameras and Staging, 3D Lighting Basics
Length:
6 Weeks
Instructor:
EJ Hassenfratz
At:
School of Motion
It was time to learn about animating in 3D with some fundamental animation technics
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Here we taking the animation to the next level by learning even more animation technics. Like animating through a spline and camera controls.
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Here we learn about the power of Mo-Graph and were assigned to build our own city with it.
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Time to make the city move with some Mo Mo-graph effectors.
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Learning about dynamics in Cinema 4D
Learning more about camera technics in Cinema 4D and the workflow with After Effects.
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